Ebook Free Google SketchUp: The Missing Manual

Ebook Free Google SketchUp: The Missing Manual

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Google SketchUp: The Missing Manual

Google SketchUp: The Missing Manual


Google SketchUp: The Missing Manual


Ebook Free Google SketchUp: The Missing Manual

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Google SketchUp: The Missing Manual

Amazon.com Review

Google SketchUp simplifies 3-D modelling, is free on the web, and helps you create 3-D models of everything from your garden to a large building. Google SketchUp: The Missing Manual shows you how to make the most of the program's tools and how to apply them to presentations and online sharing. The book introduces you to 3-D modelling, creating and animating a complicated model building, adding realistic material shading, and placing your model in Google Earth. Using the Push/Pull Tool If you’ve ever seen those camping tents that spring from flat to fully-formed, you have an idea how SketchUp’s Push/Pull tool works. You start with a flat 2D drawing and you stretch it to whatever length you want. Push/Pull works its magic on any shape that forms a face. In these steps, you use the Push/Pull tool to alter a simple box. 1. Use the Rectangle tool to draw a box, and then click the Iso button or choose Camera-->Standard Views-->Iso. You may even want to use the Orbit tool, to get a good view of three faces of the box, as shown below. Each edge on the box has two endpoints and a midpoint. To find the midpoint, move the cursor slowly along the edge. The cursor will snap to the midpoint when it gets close and you see a tool tip that says Midpoint. 2. Select the Rectangle tool and move the cursor over the different faces and points of the box. When the cursor is over a face, a tool tip says “On Face.” When the cursor is over an end point or midpoint, the marker at the tip of the pencil changes color and you see appropriate tool tip messages. In the next step, you use an end point and a midpoint to draw a rectangle on the top surface of the box. 3. With the Rectangle tool, click on the front, right corner and then move to the midpoint on the back of the box, as shown below. After you create the rectangle, your box has an edge down the middle that divides it in half. The top of the box now has two separate faces. Start drawing from the front corner and then stretch the rectangle out to the midpoint on the backside. 4. With the Push/Pull tool (P), click the face on the left and move the mouse forward and backward. As you move the mouse, the model changes shape. When you pull up with the Push/Pull tool, you’re “adding geometry” or “adding volume” to your simple box. When you push it down, you’re “subtracting geometry.” 5. Pull the face up and then click the mouse button. This leaves the face pulled up, and creates a new vertical face in the model. 6. With Push/Pull, push the vertical face back. As you push the face as shown below, you subtract volume from the model, making it smaller. 7. Continue to push the face until you reach the back edge of the box and then click. The face snaps to the back edge and then when you click, the face disappears. Your box looks as it did when you started this exercise. Pushing a face back shrinks an object, sometimes referred to as “removing geometry” or “reducing its volume.” Pushing this face all the way back until it reaches the opposite face removes it entirely.

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About the Author

Christopher Grover lives in Fairfax, California with his wife and two daughters. Chris received degrees in Creative Writing and Film from Emerson College in Boston, Massachusetts. He's worked as a technical writer, advertising copywriter and product publicist for more than 25 years. His freelance articles have been published in a variety of magazines from Fine Homebuilding to CD-ROM World. Chris's latest project is launching Bolinas Road Creative, an agency that helps small businesses promote their products and services. He's also the author of Word 2007: The Missing Manual and Word 2007 for Starters: The Missing Manual.

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Product details

Series: Missing Manual

Paperback: 602 pages

Publisher: O'Reilly Media; 1 edition (June 1, 2009)

Language: English

ISBN-10: 9780596521462

ISBN-13: 978-0596521462

ASIN: 0596521464

Product Dimensions:

7 x 1.3 x 9.2 inches

Shipping Weight: 2.8 pounds (View shipping rates and policies)

Average Customer Review:

4.3 out of 5 stars

34 customer reviews

Amazon Best Sellers Rank:

#530,653 in Books (See Top 100 in Books)

I have a 3d printer and needed to learn a 3d drawing program to be able to design my own objects. I had never used a computer aided drawing program before, so I downloaded several to try my hand at using them. I have a technical degree but found that the insistence of the CAD programs to implement rules before I was done with my creation to be difficult to intuitively work around. I ordered this book because SketchUp was one of the programs I was evaluating for use. This book is over 500 pages long, but on page 139 I was able to design and print a 'seasonal' dryer vent cover (I made a separate screen to insert into the screen cover that can be rotated inside the main cover to change the size of the vent holes for each season). The book has made me unstoppable!In all seriousness, I do recommend that if you are new to CAD programs that you read each and every page rather than just try to find the first project to create something. If you skip around, you might miss fundamental instructions like which template designs in inches or spend an inordinate amount of time trying to figure out how to accomplish a simple task like how to adjust measurements, how to make sure the measurements are what you want to begin with, how to get rid of the annoying person standing in the middle of the drawing field, and is she really necessary? (I don't find her annoying anymore, the people standing in the frame are named after developers, and s/he isn't necessary). I really like this book and recommend it to anyone who will actually read it as a valuable manual. This book is what made my decision for me to use SketchUp for my 3d modeling. It has given me many 'aha' moments and I am sure there are many more to come in the next 400 pages.I did some homework on several other How To books on SketchUp, but I don't want to draw a house. I wanted a manual that would leave me with a good foundation to create whatever I wanted. I found this book to be that manual. The instructions to export to stl for 3d printing are not mentioned in the manual, and with the new desktop 3d printers I hope the author will give it a nod in any future editions. For anyone modeling for 3d printing, the stl export is a free add-on.

In general, this is a good book...way above the average.... it will be very helpful as a way to learn a very useful program--Sketchup but I regret to have to say that it comes up short, and for really dumb reasons....kinda like the "devil is in the details". I think the author needs to hook up with a better grade of proof readers (maybe some middle school teachers of computers or cad/cam ??) This book is probably the best we've got but so much less than it should be. If you want to learn Sketchup (and every even semi-educated person should (its as basic a tool as Word, Excel or Photoshop) buy the book at the same time you buy the program.

Great book. The lessons are understandable and they will improve your use of the software quickly. I found it easy to read and the lessons straight forward. Nice find!

Detailed manual for Google Sketchup, which is software that lets one design objects for various purposes, including woodworking and 3D printing.

Good place to start. Its written for SketchUp 7, so had to find a stand-alone download for that (in addition to the two I already had: Make and 2015).

Demos are relevant and intuitive.

All the books in the Missing Manual series are great and I've had a large number of them. I constantly recomend them to everyone.

as advertised

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PDF Ebook Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt

PDF Ebook Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt

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Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt

Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt


Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt


PDF Ebook Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt

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Luke Skywalker Can't Read: And Other Geeky Truths, by Ryan Britt

Review

“Ryan Britt is one of nerd culture's most brilliant and most essential commentators...the Virgil you want to guide you through the inferno of geekery.” —Lev Grossman, author of the bestselling The Magicians Trilogy   "Ryan Britt is an uncontrolled experiment—a genre omnivore who has spent his time on this earth flying to other galaxies, undersea cities, freaky amusement parks, Middle Earth, Transylvania, Sherlock Holmes’ London, and the Cretaceous. His essays are reliably smart, surprising, provocative, and funny.” —Karen Russell, Pulitzer-Prize-nominated author of Swamplandia!"One of the most witty, fun, warm, and insightful essay collections out there. If Luke Skywalker had a favorite book, it would be this one." —Ophira Eisenberg, host of NPR's Ask Me Another and author of Screw Everyone"Luke Skywalker Can't Read is personally revealing, effortlessly funny, carefully researched, and optimistic about the place of sci-fi/fantasy in the greater world of popular entertainment." —Cecil Baldwin, narrator of Welcome to Night Vale“Whether he’s exploring paradoxes in Back to the Future, the fundamental illiteracy of the average Stormtrooper, or being tied up and held over a rooftop by a couple of dominatrices, Ryan Britt is an amiable, perceptive, and highly entertaining observer of the sci-fi scene. I gulped down these essays like Dracula downing a pint of blood.” —Teddy Wayne, author of The Love Song of Jonny Valentine“Ryan Britt’s debut collection is a wisecracking, intimate and intelligent voyage through universes both real and imagined. But to a certain kind of reader –- the kind whose teenage weekends were spent at sci-fi conventions and comic book stores— it is also something much more. Luke Skywalker Can’t Read is a glorious geek manifesto, illuminating the essential and often misunderstood essence of geekdom: not the pursuit of esoterica-obsessed loners but a vital and complex community, a far-away galaxy where fellow misfits meet to swap the ray guns, talismanic rings, and radioactive potions for their daily battles back on Planet Earth." —Stefan Merrill Block, author of The Story of Forgetting and A Storm at the Door  "Sci-fi and fantasy fans, meet your new best friend. Ryan Britt has an encyclopedic knowledge of geek culture, from Aurebesh to Zardoz, and this collection of essays feels like you're hanging out with him at the world's nerdiest bar. Luke Skywalker Can't Read is smart, insightful, and totally fun." —David M. Ewalt, author of Of Dice and Men: The Story of Dungeons & Dragons

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About the Author

Ryan Britt has written for The New York Times, Electric Literature, The Awl, VICE Motherboard, Clarkesworld Magazine, and is a consulting editor for Story Magazine. He was the staff writer for the Hugo-Award winning web magazine Tor.com, where he remains a contributor. He lives in New York City.

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Product details

Paperback: 224 pages

Publisher: Plume (November 24, 2015)

Language: English

ISBN-10: 0147517575

ISBN-13: 978-0147517579

Product Dimensions:

5.3 x 0.5 x 8 inches

Shipping Weight: 6.4 ounces (View shipping rates and policies)

Average Customer Review:

3.9 out of 5 stars

20 customer reviews

Amazon Best Sellers Rank:

#642,215 in Books (See Top 100 in Books)

I bought this book in eager anticipation of the Star Wars: The Force Awakens, and was surprised it covered a wide range of popular media. Britt's experience growing up, his consumption of science fiction and fantasy, felt warm and comforting, a love letter to an experience many have shared. I highly recommend it to Star Wars, Star Trek, and Barbarella fans everywhere.

Delivered just fine, I was just a tad bit underwhelmed by the book. Looked much more interesting than it turned out to be.

Loved the essays. Had a great blend of geekiness and insight. His passion for the subject came through. Worth a read and perhaps a reread.

really enjoyed it.

One helluva book!

You know that one oddball that you know; the really odd one. Grab him or her and ask them stuff. This is that book. It's like getting a really nerdy person drunk and then handing them a microphone.Britt pops off and on blinders throughout this book to make his points; which occasionally land on something noteworthy. But only because he's quoting someone noteworthy.Britt writes like he's talking to you and it's all over the place. This is dictation, not writing. And he loves big words that don't really fit or are repetitive.

I didn’t really know what to expect when I picked up this, but I was probably one of the most pleasant surprises book-wise that I’ve had all year. This series of essays covers every geeky topic imaginable and delves deep into the geeky conversations that you would have with another geek at 2 a.m. in the morning - you know, the ones that really matter.Britt starts out with introducing himself and covering the basics about geekdom and what’s cool and why and discussing science fiction as a whole. Later on there’s another discussion about the difference in things that are science fiction and the things that are science written fictionally."Moby-Dick takes place in an alternate universe in which whale attacks were a common enough thing to get upset about. In this way, every kind of fiction is science fiction, which means that everybody who likes reading anything that’s not nonfiction is a massive geek. Obviously, like a lot of geeks, my hyperbole is worse that my bite.”In the title essay, Britt argues that some of our favorite characters for readers aren’t readers themselves, which is an interesting bit of irony. Luke Skywalker (and probably most of the other characters in Star Wars) don’t read for fun or do any writing. They don’t have to because it’s a different culture. Information is hard to come by because the Empire restricts the news that’s released. The only people who do a lot of reading are scholars and there aren’t a lot of them left after the Empire took over.“Not once in any of the existing Star Wars movies does a person, droid, or creature pick up a book or newspaper, magazine, literary journal, or chapbook of Wookie poetry. […] I say Luke and his buddies are functionally illiterate because this tiny amount of reading ends up being the difference between someone being fluent in a foreign language and having learned just enough to ask for directions.”Similarly, Lev Grossman had once said, “No one reads any books in Narnia,” which is probably true to a certain extent as well. All of the information in Narnia comes by word of mouth. “Aslan is on the move.” No newspapers here.And the thing that I really love about the essays is that while they may have one main topic or fandom in mind, no one essay is about just one fandom. It’s an over-encompassing look at the geeky things that everyone loves in a new light and it was a really fun read. It would probably make a great gift for the geek in your life.**Special thanks to Penguin Random House through FirstToRead.com for a electronic advanced reader’s copy in exchange for an honest review.**

Sometimes a title just grabs you. And when it's about a character I've identified with for nearly as long as I can remember, I notice. So when I saw "Luke Skywalker Can't Read" -- I grabbed it. I hadn't heard of author Ryan Britt before, but as I read his book, I felt like I've known him forever. The collection of a dozen or so essays is all about how Ryan processes different parts of geek culture, ranging from his childhood through his teen and college years, and up through the hype for "The Force Awakens."The best thing I can say about "Luke Skywalker Can't Read" is that it feels like your very best geeky conversations with your best geeky friend. A friend you don't always get along with, a friend that you're sure is an idiot half the time and a genius the other half, but a friend who you love to stay up late talking about the minutiae of geeky fandoms with. If you're reading this, you probably know what that experience is like. Some of us have those conversations daily, but others...you look forward to them every time you can have them. And this book collects several of them.The titular essay is one of my favorites. It's not about Luke Skywalker per se, but about the whole Star Wars universe that we visit as observers through the movies, cartoons, and books...but mostly the movies. His argument is essentially that where characters in other franchises (Harry Potter, Lord of the Rings, Star Trek) make reference to real and imagined literature within their respective universes, Star Wars does not. Hermione will consult books in the library, a trusted source of knowledge that helps Hogwarts students overcome evil. Gandalf and company consult books, and Bilbo even writes "The Hobbit" as a book in itself. Captains Kirk and Picard quote Shakespeare, Dickens, and Melville. In the Star Wars movies on the other hand...books are almost entirely absent. Characters have an oral tradition handed down from generation to generation, but there don't seem to be written records. Britt poses this as one of the reasons that the entire galaxy who has seen thousands of Jedi Knights in action right up through "Revenge of the Sith" can forget about them to the point that Jedi are myths and legends within nineteen years (by the beginning of "A New Hope"). We see this happen again in the period between "Return of the Jedi" and "The Force Awakens" -- Han Solo has to convince Rey and Finn that "it's real, all of it." Britt spends about twenty pages on this idea, and does it in a better way than I've summarized here...but it becomes a solid, interesting argument. It takes the text of those movies, which at this point is imprinted on my DNA, and makes me look at it completely differently. I value those kinds of geeky experiences.Another excellent essay is "Nobody Gets Mad About Hamlet Remakes: Rise of the Relevant Superheroes," and how we all just need to chill out with our freakouts over superhero remakes and reboots. About the idea of these characters as a shared text that grows and changes over time to include more than what they were first imagined. At this point we've had our oldest superheroes (Batman, Superman, Wonder Woman, Captain America) for 75 years and more...and each generation is getting to put their mark on the characters. If that means my Superman isn't the same as your Superman, it's okay. It's the nature of a transgenerational text to do that. Britt's comparison to Shakespeare is apt, although truthfully, people do get pissed about Hamlet remakes. The Mel Gibson one was the best, you guys.There are essays on "Barbarella," on Sherlock Holmes, and "Back to the Future," and in each case, Britt sheds new light on the characters, movies, or books he's discussing. And these are topics that I overthink about and process and want to talk to other geek friends about...reading these essays relieves some of that pressure. Besides the topics themselves, the way Britt writes is very engaging. He puts his personal experiences in, framing the geeky episodes at a particular time in his life, and connecting them to friends, and family members. We get a more full picture of why he thinks the way he does about Doctor Who because of what he was going through at the time; we appreciate the barrage of F-bombs in a certain chapter because that's how we expressed ourselves at that stage of life too. Enjoying Britt's voice becomes a big part of enjoying the book, and by the end of the essays, I felt like I knew him, liked him, and wanted to read more.If you're a fan of Star Trek, Star Wars, Doctor Who, Sherlock Holmes, Back to the Future, Lord of the Rings, Dracula...okay, just about anything geeky, chances are good you'll find an essay at least touching on it in "Luke Skywalker Can't Read: And Other Geeky Truths." I liked it more than I expected to--and I expected to like it. I didn't expect it to make me think. Read it so we can talk about it. It's good.

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